

datapack change tracking:
48═╔══╔══╔══1.21 releases
╚══49 61 84 48          = Base intended version
   ╚══║  ║  49 (24w33a) = removal of attribute generic. prefix, instead uses minecraft: prefix
      ║  ║  50 (24w34a) = consumable required component for custom food items to work
      ║  ║  53 (24w37a) = item_name priority is lower than potion_contents (arrows/potions), need to use custom_name instead (backported to all versions)
      ║  ║  56 (24w40a) = no more riding bobbers (backported to all versions)
      ╚══║  1.21.2/1.21.3/1.21.4 releases
         ║  62 (25w02a) = remove quotations around custom item names and lore, merged armordropchances = drop_chances
         ║  63 (25w03a) = merged HandItems/ArmorItems into "equipment"
         ║  64 (25w04a) = advancements: The field background no longer contains textures/ prefix and .png suffix., level field was simplified for enchantments
         ╚══71 1.21.5 releases
            85 25w35a   = chain renamed to: iron_chain

patchnotes from current version for each overlay:
84 = changes "iron_chain" back to "chain" in single loot table
61 = adds back quoted \" to items names and lore and mob names
     puts background of root advancement in old format
     add .level prefix back to enchantments
     splits equipment back into hand/armor items
	 removes info book and encylopedia from advancements, functions, recipes
	 puts empty stubs for stickfish family
	 changes fish food/chum to be potions because swapped vanilla item models don't exist back then
	 changes lure data location getter from slots to equipment.offhand
	 renames "splash_potion" entity to "potion", changes particles to generic ones, changes predicate for potion item data
49 = removes consumable from food item loot
48 = replaces "minecraft:" attribute prefix with "generic." prefix for mobs and items


